How I can put the muscles in my humanoid models in a blender?
As you know, I already know how to animate in Blender 3D the use of frames and paint with the help of weight mode. but when I'm playing with the bones, I discovered that if you turn too, models joined to the top, as a piece of pipe to try bending it. please help me ….
Smooth bodys. tab will be on your right physical systems partical. It is difficult explain, you should find some tutorials on them. It is going to solve their problem and some other useful things (such as clothing and curtains).
Blender Tutorial 10 : Paint Weights (Armature)
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